It's grass? stones? whatever it is you walk on to. Uhm, lastly, I would like to have a request for Yukumo Village. If only I know how to do like you do sires, I would be glad to help and contribute. But I'm hoping for your kind and consideration. It's so nice to see even just the MAP, MONSTERS, and AREAS works fine at the same time. And oh, I don't know a thing about "ignoreAddress = true", so I didn't touch it. I tried putting "and" but it doesn't apply. Now, I would like to know if I could set both at the same time. )īoth LOADINGSCREEN and MAP texture works fine in quick and xxh64. Hash = quick (ANIMATION, MONSTERS, FARM, MAP_ITEMS. Here's a sample of the textures they fall under based on my observation But, I noticed that when I set it to "hash = quick" under the option, some textures won't work out, like the areas' textures. As stated in texture.ini "#hash = quick or xxh64", I deduced you can only set/choose the hash to either only one between the two, is that right? I'm asking 'cause I don't really know a thing about this repo/code.
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